EnemyHouseThreatBonus
Added to a candidate's threat score when the candidate belongs to the house's declared enemy.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- floating point
- When omitted
0
The bonus is a flat addition applied once per candidate, not a multiplier, and it is the only term of the threat score that is read from the rules rather than from an object type. It applies when the candidate’s owner is the house that the choosing object’s house currently has declared as its enemy; a house with no declared enemy adds nothing to any candidate.
It sits on the same scale as the coefficient terms, which are Verses fractions and health fractions scaled by their coefficients, so it competes directly with them rather than with the fixed 100000 every candidate starts from.
See also — target-selection