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EnemyHouseThreatBonus

Added to a candidate's threat score when the candidate belongs to the house's declared enemy.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
floating point
When omitted
0

The bonus is a flat addition applied once per candidate, not a multiplier, and it is the only term of the threat score that is read from the rules rather than from an object type. It applies when the candidate’s owner is the house that the choosing object’s house currently has declared as its enemy; a house with no declared enemy adds nothing to any candidate.

It sits on the same scale as the coefficient terms, which are Verses fractions and health fractions scaled by their coefficients, so it competes directly with them rather than with the fixed 100000 every candidate starts from.

See alsotarget-selection