FirestormIdleAnim
The animation a raised firestorm wall section flickers over itself at random.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AudioVisual]- Value
- class
- When omitted
none
Every eighth frame, a section whose house has raised the wall and whose connection shape is neither of the two straight runs rolls a one-in-sixteen chance to start one. It is drawn half-transparent, nearly three cells up and to the left of the section, and only one is carried at a time — the roll is skipped while the previous one is still playing.
See also — laser-fences