GDIGateTwo
The BuildingType that joins a brick or sandbag wall running north to south.
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- class
- When omitted
none
The named BuildingType connects brick and sandbag walls (GAWALL and GASAND in stock rules) that run north to south through it. While the structure is standing, the connection logic treats it as a wall segment for its northern and southern neighbors only. A wall that meets it from the east or west ends at it.
The named type can also be placed on a brick or sandbag wall segment that the same house owns, whatever the segment’s damage.
Placing the structure, and taking it off the map, refreshes the wall frames around two cells: one cell north of its origin and three cells south of it. That reaches the wall just past each end of a gate two to four cells long. Past the southern end of a longer gate, or of a one-cell gate, the wall keeps its old frame.
The key does not need Gate=yes, and Gate=yes does not need the key. Gate=yes supplies the opening and closing, and removes walls under the footprint at placement under the conditions in Placing a gate. This key supplies only the wall connection.
Gate