Gate
Makes the BuildingType a gate that opens for a unit wanting to pass.
Specification
- Applies to
- BuildingType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
A unit that wants to cross the cell asks the gate to open and waits until the door reports itself open; the gate then holds while anything is still in the way and closes afterwards. Any structure that is not a gate answers both questions as permanently open, so movement never waits on it.
Two drawing rules follow from the flag. The construction animation runs from its last frame back to its first, and the buildup step count that BuildupTime is divided into is GateStages plus one rather than half the frames in the buildup art.
See also — production