GateStages
The number of door frames a gate animates through.
Specification
- Applies to
- BuildingType
- File
art.ini- Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted- Value
- integer
- When omitted
9
The door’s completion fraction is scaled by this count to pick the frame to draw, and the frame is clamped to the last one in the range. A gate at or below ConditionYellow draws from a second block of door frames offset by this count plus one, so the art needs both blocks.
For a Gate=yes type the same figure plus one is the buildup step count that BuildupTime is divided into, in place of the frame count the buildup art would otherwise supply.
See also — production