Skip to content

DamagedDoor

Draws the factory door animation from a second block of frames once the structure is damaged.

Specification
Applies to
BuildingType
File
art.ini
Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted
Value
boolean
When omitted
no

With the flag set, a structure at or below ConditionYellow has DoorStages added to the DoorAnim frame it would otherwise draw. The addition happens after the frame has been clamped into the healthy range, so the damaged block is a second run of the same length placed directly after the first.

The flag reaches nothing else. UnderDoorAnim switches to its own damaged frame on the same health test whether or not this is set.