DamagedDoor
Draws the factory door animation from a second block of frames once the structure is damaged.
Specification
- Applies to
- BuildingType
- File
art.ini- Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted- Value
- boolean
- When omitted
no
With the flag set, a structure at or below ConditionYellow has DoorStages added to the DoorAnim frame it would otherwise draw. The addition happens after the frame has been clamped into the healthy range, so the damaged block is a second run of the same length placed directly after the first.
The flag reaches nothing else. UnderDoorAnim switches to its own damaged frame on the same health test whether or not this is set.