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GreenTile

Tile set whose first tile is a theater's plain green ground.

Specification
Applies to
tile controls
File
theater control file
Section
[General]
Value
integer
When omitted
-1No tile set is selected, so the role stays unresolved.

Only the set’s first tile is used. It is the plain green ground that ClearToGreenLat blends against, and a green transition cell whose four neighbors are all green ground or green transitions turns back into this tile.

The random map generator paints this tile in patches over open clear ground on temperate and mutated maps. Each cell rolls for green before it rolls for rough ground or sand, so a cell that starts a green patch never starts either of the others. The chance grows with the map’s vegetation setting. Desert, tundra and taiga maps never get green patches.

See also — ClearToGreenLat