HomingScatter
Parsed scatter distance that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[CombatDamage]- Value
- distance (cells)
- When omitted
2- Used by the game
- No — loaded but not used
No scatter is sized by this value. Firing scatters the aim point only for a projectile type that sets both Inaccurate=yes and Arcing=yes, and BallisticScatter sizes that scatter. A homing projectile, one whose ROT is above zero, is therefore not scattered by Inaccurate=yes alone.