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HoverBrake

Time in minutes a hovering unit takes to close its throttle again.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
floating point
When omitted
.03

Like HoverAcceleration, this value is a length of time, not a rate: raising it makes a hover unit slow down more gradually. The time is in game minutes of 900 frames. Each frame the throttle falls by 1 ÷ (HoverBrake × 900) of full, and it stops at zero. The stock .03 closes a fully open throttle in 27 frames.

rules.ini
[General]
HoverBrake=.01 ; 9 frames to close a fully open throttle

The unit brakes whenever the drive’s ceiling drops below the throttle it is holding. The ceiling drops in two cases:

  • Within a cell of its destination, the ceiling is half of full.
  • While the unit faces more than 45 degrees away from its next stop, the ceiling is zero, so the unit slows to a stop to turn.

A unit pushed a cell aside to make way for another is exempt from the facing test until it reaches that cell.