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HunterSeekerAscentSpeed

Leptons a hunter seeker climbs each frame once it is airborne.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
integer
When omitted
0

While an airborne hunter seeker is below its flight level, it climbs this many leptons each frame, or the distance still to go if that is smaller. The stock rules use 40, about a sixth of a cell a frame. The first climb off the ground uses HunterSeekerEmergeSpeed instead.

A drone mostly climbs to clear high ground ahead of it. On its way to a target it raises its flight level when it sees higher ground along its heading, as HunterSeekerDescendProximity describes. This value sets how quickly it gains that height.

At 0 a drone that has left the ground never climbs further, however high the ground ahead of it.