IceShoreSet
Forty-eight-tile set of the land-side pieces laid where ice meets ground.
- Applies to
- tile controls
- File
theater control file- Section
[General]- Value
- integer
- When omitted
-1No tile set is selected, so the role stays unresolved.
One pass reads the role, and only in the snow theater. It considers a cell eligible when the cell is empty, is clear ground, or already holds one of these forty-eight tiles, then builds a pattern from all eight neighbors according to which of them fall inside the ice run described by Ice3Set. That pattern selects the piece.
The lookup it uses is shared with the ice-side edge pieces of Ice1Set and its two companions, and it yields three kinds of result. A value from 1 to 46 is a piece, taken at that offset into this set — so offsets 0, 15 and 47 are never produced. A second result means no shore piece suits the pattern and the cell should become plain ice instead, which turns the cell over to the ice pass and re-runs the shore decision around it. The third means nothing suits and the cell is left as it is.