Skip to content

InfantryBaseMult

Parsed multiplier on building count for infantry production that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
global rules
File
rules.ini
Section
[AI]
Value
integer
When omitted
2
Used by the game
No — loaded but not used

Nothing measures a computer house’s infantry against the size of its base. Which soldier it orders next comes from the demand its own teams leave unfilled, counted per InfantryType and offset by the recruitable soldiers it already owns.