Invisible
Whether the object is drawn for the player that owns it alone and kept off the radar entirely.
Specification
- Applies to
- AircraftTypeBuildingTypeInfantryTypeUnitType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
An Invisible=yes object is drawn normally for the machine whose own player owns it and not drawn at all on any other, whatever its cloak state. It is never plotted on the radar, and it is skipped by the tooltip, the cursor and click-selection on every machine but its owner’s.
A BuildingType set to InvisibleInGame=yes has this key forced on afterwards, so that setting overrides an Invisible=no written in the same section.
See also —
InvisibleInGame, cloaking