Invisible
Hides the object from every player except its owner, and keeps it off the radar.
Specification
- Applies to
- AircraftTypeBuildingTypeInfantryTypeUnitType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
An Invisible=yes object is visible only to the player who owns it. On that player’s machine it is drawn normally, cloaked or not. On every other machine, including an ally’s, it is not drawn at all, and the tooltip, the cursor and click-selection ignore it.
No machine plots the object on the radar, not even its owner’s.
A hunter-seeker drone never chooses it as a target.
A BuildingType with InvisibleInGame=yes has this key turned on, even when its section sets Invisible=no.
See also —
InvisibleInGame, cloaking