IonLightningRandomness
The percentage of ion storm lightning bolts that fall on a random cell rather than on an object.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- integer
- When omitted
75
[General]IonLightningRandomness=75A random bolt draws a cell until it lands inside the playfield, so it can strike empty ground, and can strike ground outside the playable area that no player will ever occupy. The remaining bolts go through the aimed selection, which weighs every object on the map and can end up striking nothing at all.
At 100 no bolt is ever aimed, so LightningRod and IonImmune stop influencing where lightning falls. At 0 a storm over a map with no eligible object produces no bolts at all.