IsMobileEMP
Makes a vehicle build up an EM pulse charge and discharge it where it stands when it is deployed.
Specification
- Applies to
- UnitType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
Deploying the vehicle with a full charge fires the hard-coded pulse weapon at its position and returns it to guard. The deploy cursor is refused until the charge reaches MaxCharge. A deploy order given with the deploy key before then fires nothing and also returns the vehicle to guard.
The flag is what lets a vehicle with no DeploysInto type and no passenger capacity take a deploy order at all. A vehicle that has a DeploysInto type, carries passengers, or harvests performs that deploy action instead and never fires the pulse.
See also — emp-pulse