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LaserColor

The color of the beam a railgun system draws.

Specification
Applies to
ParticleSystemType
File
rules.ini
Section
[<ObjectType ID>]
Value
color (R,G,B)
When omitted
0,0,0

The value is three comma-separated channel values, red, green and blue, each from 0 to 255. The beam is a single line in this color, so this color is its whole appearance. Only a Railgun system with Laser=yes reads it.

rules.ini
[MyRailgunSys] ; a ParticleSystemType registered in [ParticleSystems]
BehavesLike=Railgun
HoldsWhat=MyRailgunPart ; a ParticleType registered in [Particles]
Laser=yes
LaserColor=255,128,0 ; orange

Above the lowest detail setting, the beam blends the pixels it crosses toward this color, but only in the channels this color sets above 0. In a channel set to 0, those pixels keep their value. 255,128,0 therefore shifts the red and green of what the beam crosses and keeps its blue, and a color of 0,0,0 draws no visible beam.

At the lowest detail setting, the beam is painted flat in this color as given, so 0,0,0 draws a black line there.