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LightningSound

Selects the sound played by each ion storm lightning bolt.

Specification
Applies to
global rules
File
rules.ini
Section
[AudioVisual]
Value
sound
When omitted
none
rules.ini
[AudioVisual]
LightningSound=IonThunder ; a sound registered in [SoundList]

The sound is played without a position, so a bolt is heard at full volume wherever on the map it lands and wherever the view happens to be. It is played once per bolt, before any damage is applied, and the scripted Lightning strike at… action plays it too.