IonLightningDamage
The raw damage each ion storm lightning bolt delivers.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- integer
- When omitted
500
[General]IonLightningDamage=500The figure is spent twice over. It is applied through IonStormWarhead across the standard 1.5-cell explosion radius with no source recorded, so armor, distance, and the warhead’s own table decide what each object actually loses and no house is credited with a kill. It also selects the explosion animation for the strike and, when the warhead carries Bright=yes, sizes the spotlight flash.
The same value is used by the scripted Lightning strike at… action, which fires the identical routine at a waypoint whether or not a storm is running.
See also —
IonStormWarhead, ion-storms