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MaxIQLevels

The top of the house intelligence scale, which computer opponents hold outside campaign games.

Specification
Applies to
global rules
File
rules.ini
Section
[IQ]
Value
integer
When omitted
5

Outside a campaign game, every computer opponent plays at exactly this IQ level. That covers the computer players set up for the match and a player’s house that the computer takes over after the player leaves. Every [IQ] threshold at or below this value is therefore open to those houses, and every threshold above it stays closed.

A scenario’s IQ= for a house is limited to this value. A larger figure is replaced by 1, not by this value.

The level also triggers computer paranoia. When a computer house at exactly this IQ is defeated and Paranoid=yes, every surviving computer house allies with the other computer houses and turns hostile to every human player. In a campaign, this happens only when the Destroy all of… trigger action defeats a house whose IQ= equals this value.

See also — IQ