MaxIQLevels
The top of the house intelligence scale, which computer opponents hold outside campaign games.
- Applies to
- global rules
- File
rules.ini- Section
[IQ]- Value
- integer
- When omitted
5
Outside a campaign game, every computer opponent plays at exactly this IQ level. That covers the computer players set up for the match and a player’s house that the computer takes over after the player leaves. Every [IQ] threshold at or below this value is therefore open to those houses, and every threshold above it stays closed.
A scenario’s IQ= for a house is limited to this value. A larger figure is replaced by 1, not by this value.
The level also triggers computer paranoia. When a computer house at exactly this IQ is defeated and Paranoid=yes, every surviving computer house allies with the other computer houses and turns hostile to every human player. In a campaign, this happens only when the Destroy all of… trigger action defeats a house whose IQ= equals this value.
IQ