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MaxIQLevels

The top of the house intelligence scale, which computer houses hold outside campaign games.

Specification
Applies to
global rules
File
rules.ini
Section
[IQ]
Value
integer
When omitted
5

The value caps what a scenario may write into a house’s IQ: a larger figure there is replaced by 1, not by this ceiling. Outside campaign games every computer house is set to exactly this level when it is created or taken over, so the behaviors the [IQ] thresholds gate are all open for it as long as they are at or below this value.

The level also marks the trigger for computer paranoia: when a computer house holding exactly this value is defeated in a multiplayer game and Paranoid=yes allows it, every surviving computer house allies with the other computers and turns hostile to every human player.

See alsoIQ