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MessageDelay

Minutes an engine-raised message stays on screen.

Specification
Applies to
global rules
File
rules.ini
Section
[AudioVisual]
Value
floating point
When omitted
.6

The value is the lifetime given to every message the engine posts itself — the low power warning, alliance and defeat announcements, text sent by a trigger action, and the notices raised during network play. It does not govern how often a message is raised, only how long each one stays visible.