MinPlayers
Declares how many players a multiplayer map is meant for, without restricting anything.
Packet-listed player limits
- Applies to
- map packets
- File
scenario packet (.pkt)- Section
[<Map ID>]- Value
- integer
- When omitted
2- Used by the game
- No — loaded but not used
[MYMAP] ; a section named by the packet's [MultiMaps] listMinPlayers=2The value is read into the entry’s minimum player count. That count is private to the listing and nothing reads it afterwards, so neither the lobby, the starting-position pass nor the house assignment consults it: a map declaring MinPlayers=2 can still be started with eight players.
Loose map player limits
- Applies to
- multiplayer maps
- File
map file (.mpr)- Section
[Multiplay]- Value
- integer
- When omitted
2- Used by the game
- No — loaded but not used
[Multiplay]MinPlayers=2A loose .MPR in the game directory declares its player limits in its own [Multiplay] section. The value is read into the listing’s minimum player count. Both counts are private to the listing and nothing reads either one afterwards, so the declared limits restrict nothing.
The section is read only while the map file is available; a listing for a file that has gone missing keeps the initial counts of 2 and 4.