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MinPlayers

Declares the fewest players a multiplayer map is meant for, without restricting anything.

Packet-listed player minimum

Specification — Packet-listed player minimum
Applies to
map packets
File
scenario packet (.pkt)
Section
[<Map ID>]
Value
integer
When omitted
2
Used by the game
No — loaded but not used
MyMaps.PKT
[MYMAP] ; a section named by the packet's [MultiMaps] list
MinPlayers=2

The value is stored with the map’s entry in the multiplayer map list, and nothing reads it afterwards. No lobby waits for this many players before a game can start, and starting positions and houses are assigned without it.

Loose map player minimum

Specification — Loose map player minimum
Applies to
multiplayer maps
File
map file (.mpr)
Section
[Multiplay]
Value
integer
When omitted
2
Used by the game
No — loaded but not used
MyMap.MPR
[Multiplay]
MinPlayers=2

The value is stored with the map’s entry in the multiplayer map list, and nothing reads it afterwards. No lobby waits for this many players before a game can start, and starting positions and houses are assigned without it.