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MinPlayers

Declares how many players a multiplayer map is meant for, without restricting anything.

Packet-listed player limits

Specification — Packet-listed player limits
Applies to
map packets
File
scenario packet (.pkt)
Section
[<Map ID>]
Value
integer
When omitted
2
Used by the game
No — loaded but not used
MyMaps.PKT
[MYMAP] ; a section named by the packet's [MultiMaps] list
MinPlayers=2

The value is read into the entry’s minimum player count. That count is private to the listing and nothing reads it afterwards, so neither the lobby, the starting-position pass nor the house assignment consults it: a map declaring MinPlayers=2 can still be started with eight players.

Loose map player limits

Specification — Loose map player limits
Applies to
multiplayer maps
File
map file (.mpr)
Section
[Multiplay]
Value
integer
When omitted
2
Used by the game
No — loaded but not used
MyMap.MPR
[Multiplay]
MinPlayers=2

A loose .MPR in the game directory declares its player limits in its own [Multiplay] section. The value is read into the listing’s minimum player count. Both counts are private to the listing and nothing reads either one afterwards, so the declared limits restrict nothing.

The section is read only while the map file is available; a listing for a file that has gone missing keeps the initial counts of 2 and 4.