MinPlayers
Declares the fewest players a multiplayer map is meant for, without restricting anything.
Packet-listed player minimum
Specification — Packet-listed player minimum
- Applies to
- map packets
- File
scenario packet (.pkt)- Section
[<Map ID>]- Value
- integer
- When omitted
2- Used by the game
- No — loaded but not used
[MYMAP] ; a section named by the packet's [MultiMaps] listMinPlayers=2The value is stored with the map’s entry in the multiplayer map list, and nothing reads it afterwards. No lobby waits for this many players before a game can start, and starting positions and houses are assigned without it.
Loose map player minimum
Specification — Loose map player minimum
- Applies to
- multiplayer maps
- File
map file (.mpr)- Section
[Multiplay]- Value
- integer
- When omitted
2- Used by the game
- No — loaded but not used
[Multiplay]MinPlayers=2The value is stored with the map’s entry in the multiplayer map list, and nothing reads it afterwards. No lobby waits for this many players before a game can start, and starting positions and houses are assigned without it.