Money
Starting credits for a multiplayer or skirmish match.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[MultiplayerDefaults]- Value
- integer
- When omitted
3000
The value seeds the match’s starting-credits option as the rules are read, and the setup screen then writes over it. Every house a non-campaign session sets up for a player or a computer opponent is opened with the resulting figure, and a computer house is then given a further share of that figure, which MultiplayerAICM sets by difficulty.
Every setup screen that offers the figure holds it on a slider running from a fixed 2500 up to MaxMoney, and hands back what the slider is left showing, so the seeded figure survives only where it already sits inside that range.
See also —
MaxMoney, MultiplayerAICM