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MultiMCV

Added in 0.2.0
Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
boolean
When omitted
no
rules.ini
[General]
MultiMCV=yes

MultiMCV=yes stops the country a construction yard acts as from limiting what it builds. The yard type’s Owner list still does.

With no, a construction yard builds a structure only when the structure’s Owner list includes the country the yard acts as. A yard acts as the country of the house that created it, or of the MCV it deployed from, and keeps that country when captured. A captured yard therefore goes on building its original country’s structures.

With yes, the sidebar and the factory search skip that test. One ownership test remains: the yard type’s Owner list and the structure’s Owner list must share a country.

The difference matters when a house deploys a yard type from another country’s tree, such as an MCV it built at a captured war factory. That MCV and the yard it deploys into act as the country of the house that built the MCV. With no, that yard builds only structures whose Owner list includes that house’s country and shares a country with the yard type’s Owner list. With yes, it builds every structure whose Owner list shares a country with the yard type’s Owner list.

The key is shared with Vinifera, where it has the same meaning and default.

History

  1. Added0.2.0In development

    Let any yard build for its owner with MultiMCV