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MultipleFactoryCap

Added in 0.2.0
Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
integer
When omitted
0

MultipleFactoryCap sets how many factories of one category count toward MultipleFactory. Factories past that number do not change build times. At MultipleFactoryCap=3, the second and third factory each apply MultipleFactory, and a fourth has no effect. A value of 1 turns the adjustment off, and 0 or below lets every factory count.

History

  1. Added0.2.0In development

    Make the multiple-factory discount cumulative, as in Red Alert 2