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MultipleFactory

The speed-up each factory past the first gives to production of its category.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
floating point
When omitted
1

A house that owns more than one factory able to produce the object’s category has its build time multiplied by 1 / ((count - 1) * MultipleFactory). The count is of structures whose Factory= names that category, switched on or not, and the branch is skipped entirely when this value is zero or below.

At the default the second factory therefore changes nothing — one divided by one — and the third halves the time; a value below 1 makes a pair of factories slower than a single one.