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NamedCivilians

Flag intended to name civilian objects outright.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
global rules
File
rules.ini
Section
[AudioVisual]
Value
boolean
When omitted
no
Used by the game
No — loaded but not used

To show an object’s real name in the tooltip to players outside its alliance, set Nominal=yes on its type. A structure placed by a map can also carry that flag individually.

See also — Nominal