NamedCivilians
Flag intended to name civilian objects outright.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AudioVisual]- Value
- boolean
- When omitted
no- Used by the game
- No — loaded but not used
To show an object’s real name in the tooltip to players outside its alliance, set Nominal=yes on its type. A structure placed by a map can also carry that flag individually.
See also —
Nominal