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RatioTeamInfantry

Parsed infantry share that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
House (per-scenario)
File
map file
Section
[<House ID>]
Value
integer
When omitted
75
Used by the game
No — loaded but not used

The name promises the share of a computer house’s production effort that goes to the infantry its teams ask for. The figure is stored on the house and can be rewritten while the scenario runs by the Ratio of team infantry… trigger action, but nothing ever reads it back. Its two companions, RatioTeamAircraft and RatioTeamUnits, are equally inert; only RatioAITriggerTeam, which shares the naming, reaches a decision. No gameplay path reads the share.