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RatioTeamUnits

Parsed vehicle share that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
House (per-scenario)
File
map file
Section
[<House ID>]
Value
integer
When omitted
75
Used by the game
No — loaded but not used

The house stores this value, but nothing uses it. The Ratio of team units… trigger action can change the value during the scenario, also with no effect.

RatioTeamAircraft and RatioTeamInfantry are unused in the same way. RatioAITriggerTeam is the only one of the four house ratios that has an effect.