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Repeat

Changed in 0.2.0

Makes the music track start again when it ends instead of handing over to the next one.

Specification
Applies to
Themes
File
THEME.INI + THEME01.INI
Section
[<Theme ID>]
Value
boolean
When omitted
no
theme.ini
[INTRO]
Name=Intro
Repeat=yes

Repeat=yes plays the track again from its beginning each time it reaches its end, with no gap, whether shuffle is on or off. The game does not move on to another track by itself. The track keeps playing until something else changes the music, such as a new scenario. Choosing the next track lists what can interrupt a repeating track.

The setting matters most for a track that is started immediately, such as the map selection or score screen track, or the main menu track when the menu first opens. When such a track ends outside a game, the music stops unless it repeats or another track has been queued; during a game, the next allowed track follows.

The repeat option on the sound options screen, stored as IsScoreRepeat, repeats every track. A track with Repeat=yes repeats whether that option is on or off. The ion storm track repeats until the storm ends whatever either setting says.

See also — Normal, Scenario

History

  1. Changed0.2.0In development

    Repeat music tracks without a gap and let queued tracks replace them

  2. Changed0.2.0In development

    Do not repeat a music track the game does not have