ShroudGrow
Whether the shroud creeps back over terrain that nothing is watching.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AudioVisual]- Value
- boolean
- When omitted
no
At yes, the shroud creeps back over revealed terrain that nothing is watching. Every ShroudRate game minutes, a shroud pass covers one more cell at the edge of each revealed area. At no, revealed terrain stays revealed unless a trigger, a team’s Reshroud map mission or a darkness crate shrouds it again.
This key only switches the timed passes on. The Creep shadow back in trigger action runs a pass at any value.
See also — map-visibility,
ShroudRate