SmartAI
Parsed country flag that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- HouseType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no- Used by the game
- No — loaded but not used
The name promises a country whose computer houses start with the smarter behaviors already switched on. The flag is stored on the country and nothing reads it back; what actually opens those behaviors one at a time is the house’s IQ. No gameplay path reads the flag.
See also —
MultiplayPassive, IQ