SmartAI
Parsed country flag that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- HouseType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no- Used by the game
- No — loaded but not used
The flag is stored on the country, and nothing in the game reads it. A computer house’s behaviors are unlocked by its IQ instead.
See also —
MultiplayPassive, IQ