SpawnCount
The upper bound on each of the two random picks whose sum is how many pieces an impact spawns.
Animation spawn count
- Applies to
- AnimType
- File
art.ini- Section
[<ObjectType ID>]- Value
- integer
- When omitted
0
The number of children is the sum of two independent picks from zero up to this figure, so it runs from none to twice the setting and averages the setting itself. A figure of zero or below spawns nothing, whatever Spawns names.
Only a thrown animation spawns at all — one carrying Bouncer=yes or IsMeteor=yes — and not one that ends low over water.
Voxel meteor spawn count
- Applies to
- VoxelAnimType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- integer
- When omitted
0
The number of child pieces is the sum of two independent picks from zero up to this figure, so it runs from none to twice the setting and averages the setting itself. A figure of zero or below spawns nothing, whatever Spawns names.
Only a meteor spawns at all. A piece without IsMeteor=yes never reaches the branch, and neither does a meteor that comes down low over water.