SpawnCount
The average number of pieces an impact spawns; an impact can spawn up to twice as many.
Animation spawn count
- Applies to
- AnimType
- File
art.ini- Section
[<ObjectType ID>]- Value
- integer
- When omitted
0
The number of Spawns animations created at the impact is the sum of two random picks, each from 0 to this value. With SpawnCount=3, for example, an impact creates between 0 and 6 animations, 3 on average. A value of 0 or below creates none.
Only a thrown animation spawns anything: one with Bouncer=yes or IsMeteor=yes. A thrown animation that lands in water creates nothing, unless it lands on a bridge.
Voxel meteor spawn count
- Applies to
- VoxelAnimType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- integer
- When omitted
0
A meteor’s impact creates between 0 and twice SpawnCount pieces of the Spawns type, SpawnCount on average. The count is the sum of two random numbers, each from 0 to SpawnCount, so counts near SpawnCount are the most likely. A setting of 0 or less spawns nothing.
Only an IsMeteor=yes type spawns pieces, and not when it ends low over water. Spawns gives the conditions.