Skip to content

SpawnCount

The average number of pieces an impact spawns; an impact can spawn up to twice as many.

Animation spawn count

Specification — Animation spawn count
Applies to
AnimType
File
art.ini
Section
[<ObjectType ID>]
Value
integer
When omitted
0

The number of Spawns animations created at the impact is the sum of two random picks, each from 0 to this value. With SpawnCount=3, for example, an impact creates between 0 and 6 animations, 3 on average. A value of 0 or below creates none.

Only a thrown animation spawns anything: one with Bouncer=yes or IsMeteor=yes. A thrown animation that lands in water creates nothing, unless it lands on a bridge.

Voxel meteor spawn count

Specification — Voxel meteor spawn count
Applies to
VoxelAnimType
File
rules.ini
Section
[<ObjectType ID>]
Value
integer
When omitted
0

A meteor’s impact creates between 0 and twice SpawnCount pieces of the Spawns type, SpawnCount on average. The count is the sum of two random numbers, each from 0 to SpawnCount, so counts near SpawnCount are the most likely. A setting of 0 or less spawns nothing.

Only an IsMeteor=yes type spawns pieces, and not when it ends low over water. Spawns gives the conditions.

See also — Spawns, Bouncer, IsMeteor