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Suicide

Stops the team and its members from answering anything but their script.

Specification
Applies to
TeamType
File
ai.ini or map file
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

Suicide=yes switches off three reactions that would otherwise pull a team or its members away from the team’s script:

  • The team ignores damage to its members. A team that has not started does not stop to regroup, and a team that is under way does not turn on the attacker or reform.
  • Members on the Move mission do not look for targets along the way. Only computer houses make that scan, so this change affects only them.
  • Members do not retaliate, whichever house owns them. Damage from a veinhole warhead is the exception, which a member answers as any other object would.

Members still attack the targets the team’s script gives them. On any mission other than Move, a member still scans for targets as it would without this setting.