Suicide
Stops the team and its members from answering anything but their script.
Specification
- Applies to
- TeamType
- File
ai.ini or map file- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
Suicide=yes switches off three reactions that would otherwise pull a team or its members away from the team’s script:
- The team ignores damage to its members. A team that has not started does not stop to regroup, and a team that is under way does not turn on the attacker or reform.
- Members on the Move mission do not look for targets along the way. Only computer houses make that scan, so this change affects only them.
- Members do not retaliate, whichever house owns them. Damage from a veinhole warhead is the exception, which a member answers as any other object would.
Members still attack the targets the team’s script gives them. On any mission other than Move, a member still scans for targets as it would without this setting.