Suicide
Stops the team and its members from answering anything but their script.
Specification
- Applies to
- TeamType
- File
ai.ini or map file- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
Three separate reactions are switched off, and between them they cover everything that would otherwise pull a team off its orders.
- The team’s response to a member being damaged is skipped entirely. A team that has not begun to move does not stop to regroup, and a moving one does not turn on its attacker or reform.
- A member on the Move mission does not scan for a target of opportunity as it travels. That scan belongs to computer houses, so the exemption does too.
- No member retaliates, whoever owns it, against anything but a veinhole warhead. That one exemption is settled several tests earlier than this one is reached, so a member struck by it answers as any other object would.
Members still fire at whatever the team’s own script points them at, and still fire on anything their standing mission tells them to scan for once the move is over. The setting withholds only the unprompted reactions.