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SuspendDelay

Minutes a team stays suspended after a base attack emptied it.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
floating point
When omitted
2

The team object is not destroyed when a base attack suspends it: it is stripped of its members and then does nothing at all until this countdown expires. It does not resume: a team that had ever reached full strength is deleted at that moment, and one that never did gets a single pass at recruiting before the unfilled-team rules dissolve it outside a campaign. Every team the same attack suspends receives the same countdown, and a later attack while the countdown is still running restarts it from the top.