Skip to content

SuspendPriority

The TeamType priority a team must reach to survive a base attack.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
integer
When omitted
20

When a call-up runs for a computer house, every team that house owns whose TeamType Priority is strictly below this value has all of its members removed and is suspended, freeing them to be called back as defenders. A team at or above the value keeps its members and carries on. The value is compared against the TeamType’s own priority, not against any per-house or per-difficulty figure.

rules.ini
[General]
SuspendPriority=6 ; a team on the default Priority of 7 now survives a base attack