SwampTile
Nine-tile set of swamp ground, the first tile plain and the rest decorative.
- Applies to
- tile controls
- File
theater control file- Section
[General]- Value
- integer
- When omitted
-1No tile set is selected, so the role stays unresolved.
The first tile is plain swamp and the eight after it are decorative. WaterToSwampLat blends other ground against the plain tile. A swamp blend cell whose four neighbors are all swamp or swamp blend turns back into the plain tile.
The random map generator grows swamp only on mutated-biome maps, which use the temperate theater. It writes the plain tile over each water cell a swamp spreads into. It then lays up to eight decorative tiles, each only where every cell the tile would cover still holds plain swamp.
A cell counts as swamp when it holds any of the nine tiles or a WaterToSwampLat piece. The generator groups swamp with water when it divides the map into regions. With the role unresolved, no cell counts as swamp.
WaterToSwampLat