TargetLaserTime
Added in 0.2.0
Frames the sighting laser stays drawn after a vehicle fires.
Specification
- Applies to
- UI controls
- File
ui.ini- Section
[Ingame]- Value
- integer
- When omitted
15
Each time one of the player’s vehicles with TargetLaser=yes fires, its sighting laser is drawn for this many game frames. Every new shot restarts the count, so a vehicle that keeps firing keeps its laser up. 0 or a negative value hides the laser entirely.
Because the count is in game frames, the laser stays up longer in real time at a slower game speed. Action lines covers which vehicles draw the laser and when it disappears early.
[Ingame]TargetLaserTime=30History
- Added0.2.0In development
Draw the whole queued route and both order lines, styled by UI.INI