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TargetLaserTime

Added in 0.2.0

Frames the sighting laser stays drawn after a vehicle fires.

Specification
Applies to
UI controls
File
ui.ini
Section
[Ingame]
Value
integer
When omitted
15

Each time one of the player’s vehicles with TargetLaser=yes fires, its sighting laser is drawn for this many game frames. Every new shot restarts the count, so a vehicle that keeps firing keeps its laser up. 0 or a negative value hides the laser entirely.

Because the count is in game frames, the laser stays up longer in real time at a slower game speed. Action lines covers which vehicles draw the laser and when it disappears early.

UI.INI
[Ingame]
TargetLaserTime=30

History

  1. Added0.2.0In development

    Draw the whole queued route and both order lines, styled by UI.INI