TeslaZap
Parsed sound that no turret ever discharges.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AudioVisual]- Value
- sound
- When omitted
none- Used by the game
- No — loaded but not used
The name promises the discharge of a charging turret. The value is resolved against the sound registry and stored, and no gameplay path reads the slot back.
Its companion is live: a structure whose primary weapon carries Charges=yes, and which is switched on, fully powered and has a target, plays TeslaCharge at its own position as the wind-up starts. The shot that follows makes only the sounds its own weapon names.