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TogglePower

Whether the player may switch this structure on and off.

Specification
Applies to
BuildingType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
yes

The power cursor offers the toggle only on a selectable, player-controlled structure of a type that is TogglePower=yes and either drains power or is Powered=yes. TogglePower=no therefore takes the structure out of the player’s reach, but it does not keep the structure switched on: the Turn off building trigger action and a scenario’s own structure record reach the same switch and require only drain or Powered=yes.

See alsopower