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TrailerSeperation

The number of frames between one trail animation and the next.

Specification
Applies to
AnimType
File
art.ini
Section
[<ObjectType ID>]
Value
integer
When omitted
0

The animation sheds a TrailerAnim on every frame of the game clock whose number is a multiple of this figure, so 1 leaves one every frame and 4 leaves one every fourth. The clock is the game’s and not the animation’s own, so two animations of the same type created a frame apart still drop their trails together.

The setting is consulted only where a trailer animation is named. A negative figure behaves as its magnitude, since the test asks only whether the frame divides evenly.

See alsoTrailerAnim