Translucent50State
The animation state at which a flame particle thins to half faded.
Specification
- Applies to
- ParticleType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- integer
- When omitted
-1
A Fire particle becomes half faded when its animation state reaches this number. It follows the same rules as Translucent25State, which lists the states that can be matched and explains the default -1. If both settings name the same state, this one wins, because it is applied second.
The two settings need not be in order. If this state comes before the quarter-fade state, the flame turns half faded first and then back to a quarter faded, because each state sets the level it names.