TreeStrength
Maximum strength a TerrainType takes when its own section sets none.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- integer
- When omitted
25
A TerrainType whose section sets no Strength, or sets Strength=-1, takes this value as its maximum strength. The engine applies it right after reading the type’s section. [General] is read before the type sections of each rules file, so the fallback uses a TreeStrength set in the same file or an earlier one.
The fallback applies only once per type. After a type has taken it, a later rules layer that omits Strength leaves the value in place, and a later TreeStrength reaches the type only if that layer sets Strength=-1 again.
See also —
Strength, VeinholeTypeClass