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TurretAnimZAdjust

The depth bias a building's turret art is drawn with.

Specification
Applies to
BuildingType
File
rules.ini
Section
[<ObjectType ID>]
Value
integer
When omitted
0

TurretAnimZAdjust is the depth bias of a building’s turret art, in pixels. A lower value draws the art in front of what it overlaps, and a higher one behind it. Turret art usually needs a negative value so that it draws over the structure it is mounted on.

Which art the bias applies to depends on how the turret is drawn:

  • A turret drawn from an animation takes the bias.
  • A TurretAnimIsVoxel=yes building has no turret animation. Its voxel turret and barrel take the bias instead.
  • A BarrelAnimIsVoxel=yes building applies the bias to its turret animation only. Its voxel barrel always uses a bias of -21, 21 pixels in front.