URepairRate
The interval between the repair steps a service depot applies to the vehicle or aircraft docked with it.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- floating point
- When omitted
.016
URepairRate is the time between a service depot’s repair steps, in minutes of game time. The first step comes as soon as the object parks. After each step, the depot counts one per frame and takes the next step once the count reaches URepairRate times 900, the number of frames in a game minute. At the default .016, steps fall 15 frames apart.
[General]URepairRate=.033 ; about one repair step every 30 framesThe setting controls only the timing. Despite its name, it sets no step size: each step restores RepairStep strength, at a cost worked out with the structure repair formula from the vehicle’s or aircraft’s Cost and Strength. One step at a time describes each step and its cost.
See also — repair