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UseTurretShadow

Parsed shadow flag that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
UnitType
File
art.ini
Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted
Value
boolean
When omitted
no
Used by the game
No — loaded but not used

No drawing path consults the flag. A Turret=yes vehicle drawn from shape artwork casts its shadow from the frame at its own body frame plus half the frame count of its shape file, whatever this is set to, so the shadow follows the hull rather than the gun either way.

See alsoTurret, ShadowIndex, Voxel