UseTurretShadow
Parsed shadow flag that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- UnitType
- File
art.ini- Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted- Value
- boolean
- When omitted
no- Used by the game
- No — loaded but not used
No drawing path consults the flag. A Turret=yes vehicle drawn from shape artwork casts its shadow from the frame at its own body frame plus half the frame count of its shape file, whatever this is set to, so the shadow follows the hull rather than the gun either way.