VeinDamage
Raw damage a vein cell deals on every second frame.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- integer
- When omitted
2
VeinDamage is the raw damage of each hit in a vein attack. A hit lands on every other frame and strikes every vulnerable building, vehicle, infantryman and aircraft in the cell at once.
The damage is dealt with VeinholeWarhead, whose modifier for each object’s armor scales it as for any other warhead. With no warhead set, vein attacks deal no damage whatever this value is.
An object can take this damage more than once every other frame when its cell runs several attacks at once. VeinAttack explains when that happens.