VeinAttack
AnimType a vein cell attaches to itself to hurt what stands in it.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AudioVisual]- Value
- class
- When omitted
none
[AudioVisual]VeinAttack=VEINATACThe animation is the whole of the vein attack: a cell of mature, flat vein creates one over itself as soon as a vulnerable object is in it, and the animation applies the damage on every other frame until it removes itself. A cell takes no new attack while one is already attached to it, but a single trigger creates one animation for every vulnerable object standing there at that moment, and each of them deals the full damage — so a cell holding three vulnerable infantry damages everything in it three times over.