VeinholeMonsterStrength
Parsed strength figure that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- integer
- When omitted
10000- Used by the game
- No — loaded but not used
The value is stored and never consulted. A monster’s strength is the Strength of the section VeinholeTypeClass names.
See also — veins,
VeinholeTypeClass