VeteranROF
Reload delay of an object holding the rate of fire ability is divided by this value plus one.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- floating point
- When omitted
1
Raising the value shortens the wait between shots: the default halves the reload delay, and 0 leaves it unchanged. Only an object whose rank grants the ROF ability through VeteranAbilities or EliteAbilities is affected.
The reduction applies after the house’s rate-of-fire multiplier, and only to the delay that follows the last shot of a Burst. The ability never shortens these delays:
- the gaps between the shots inside a burst;
- the delay of an
IsSonic=yesweapon; - the delay of a
UseSparkParticles=yes,UseFireParticles=yesorIsRailgun=yesweapon while its particle system is attached to the object; - the delay of a building holding more than one round of
Ammo.
See also — veterancy