VeteranSight
Sight range of an object holding the sight ability is multiplied by one more than this value.
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- floating point
- When omitted
1
Raising the value widens the area the object reveals: the default doubles its sight range, and 0 leaves it unchanged. Only an object whose rank grants the SIGHT ability through VeteranAbilities or EliteAbilities is affected.
Fractional values work: 0.5 gives one and a half times the range. At -1 the object reveals nothing. The result is rounded down to whole cells.
The multiplier applies after the height bonus that LeptonsPerSightIncrease sets. Sight range gives the full calculation.
Aircraft never gain from the ability, because their sight uses the type’s range alone.
The wider range takes effect the next time the object reveals the terrain around it, not at the moment it is promoted.